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Phyrexian Altar
Invasion
(R)
Collector #: 306 | ![]()
Artifact
|
Sacrifice a creature: Add one mana of any color. | |
Aura Shards
Invasion
(U)
Collector #: 233 | ![]() ![]() ![]()
Enchantment
|
Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. | |
Tsabo's Web
Invasion
(R)
Collector #: 317 | ![]()
Artifact
|
When Tsabo's Web enters the battlefield, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. | |
Elvish Champion
Invasion
(R)
Collector #: 186 | ![]() ![]() ![]()
2/2 Creature - Elf
|
Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.) | |
Captain Sisay
Invasion
(R)
Collector #: 237 | ![]() ![]() ![]()
2/2 Legendary Creature - Human Soldier
|
![]() | |
Armadillo Cloak
Invasion
(C)
Collector #: 229 | ![]() ![]() ![]()
Enchantment - Aura
|
Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life. | |
Collective Restraint
Invasion
(R)
Collector #: 049 | ![]() ![]()
Enchantment
|
Domain - Creatures can’t attack you unless their controller pays ![]() | |
Tangle
Invasion
(U)
Collector #: 213 | ![]() ![]()
Instant
|
Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. | |
Dueling Grounds
Invasion
(R)
Collector #: 245 | ![]() ![]() ![]()
Enchantment
|
No more than one creature can attack each turn. No more than one creature can block each turn. | |
Spreading Plague
Invasion
(R)
Collector #: 125 | ![]() ![]()
Enchantment
|
Whenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. | |
Fact or Fiction
Invasion
(U)
Collector #: 057 | ![]() ![]()
Instant
|
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. | |
Empress Galina
Invasion
(R)
Collector #: 054 | ![]() ![]() ![]()
1/3 Legendary Creature - Merfolk Noble
|
![]() ![]() ![]() | |
Crystal Spray
Invasion
(R)
Collector #: 050 | ![]() ![]()
Instant
|
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card. | |
Mages' Contest
Invasion
(R)
Collector #: 154 | ![]() ![]() ![]()
Instant
|
You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. | |
Sterling Grove
Invasion
(U)
Collector #: 278 | ![]() ![]()
Enchantment
|
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)![]() | |
Teferi's Response
Invasion
(R)
Collector #: 078 | ![]() ![]()
Instant
|
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards. | |
Harrow
Invasion
(C)
Collector #: 189 | ![]() ![]()
Instant
|
As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. | |
Do or Die
Invasion
(R)
Collector #: 102 | ![]() ![]()
Sorcery
|
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. | |
Aura Mutation
Invasion
(R)
Collector #: 232 | ![]() ![]()
Instant
|
Destroy target enchantment. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that enchantment's converted mana cost. | |
Opt
Invasion
(C)
Collector #: 064 | ![]()
Instant
|
Look at the top card of your library. You may put that card on the bottom of your library. Draw a card | |
Overabundance
Invasion
(R)
Collector #: 259 | ![]() ![]() ![]()
Enchantment
|
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player. | |
Obsidian Acolyte
Invasion
(C)
Collector #: 022 | ![]() ![]()
1/1 Creature - Human Cleric
|
Protection from black![]() | |
Reya Dawnbringer
Invasion
(R)
Collector #: 033 | ![]() ![]() ![]() ![]()
4/6 Legendary Creature - Angel
|
Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. | |
Blazing Specter
Invasion
(R)
Collector #: 236 | ![]() ![]() ![]()
2/2 Creature - Specter
|
Flying, haste Whenever Blazing Specter deals combat damage to a player, that player discards a card. | |
Coalition Victory
Invasion
(R)
Collector #: 241 | ![]() ![]() ![]() ![]() ![]() ![]()
Sorcery
|
You win the game if you control a land of each basic land type and a creature of each color. | |