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Wolverine Riders
Kaldheim Commander Decks
(R)
Collector #: 014 | ![]() ![]() ![]()
4/4 Creature - Elf Warrior
|
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. | |
Eerie Interlude
Kaldheim Commander Decks
(R)
Collector #: 022 | ![]() ![]()
Instant
|
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | |
Elderfang Venom
Kaldheim Commander Decks
(R)
Collector #: 015 | ![]() ![]() ![]()
Enchantment
|
Attacking Elves you control have deathtouch. Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life. | |
Cosmic Intervention
Kaldheim Commander Decks
(R)
Collector #: 003 | ![]() ![]()
Instant
|
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. Foretell ![]() ![]() ![]() | |
Spectral Deluge
Kaldheim Commander Decks
(R)
Collector #: 007 | ![]() ![]() ![]()
Sorcery
|
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell ![]() ![]() ![]() ![]() | |
Beast Whisperer
Kaldheim Commander Decks
(R)
Collector #: 054 | ![]() ![]() ![]()
2/3 Creature - Elf Druid
|
Whenever you cast a creature spell, draw a card. | |
Elvish Promenade
Kaldheim Commander Decks
(U)
Collector #: 059 | ![]() ![]()
Tribal Sorcery - Elf
|
Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control. | |
Marwyn, the Nurturer
Kaldheim Commander Decks
(R)
Collector #: 068 | ![]() ![]()
1/1 Legendary Creature - Elf Druid
|
Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.![]() ![]() | |
Ruthless Winnower
Kaldheim Commander Decks
(R)
Collector #: 010 | ![]() ![]() ![]()
4/4 Creature - Elf Rogue
|
At the beginning of each player's upkeep, that player sacrifices a non-Elf creature. | |
Brago, King Eternal
Kaldheim Commander Decks
(R)
Collector #: 082 | ![]() ![]() ![]()
2/4 Legendary Creature - Spirit Noble
|
Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. | |
Ghostly Prison
Kaldheim Commander Decks
(U)
Collector #: 026 | ![]() ![]()
Enchantment
|
Creatures can't attack you unless their controller pays ![]() | |
Crown of Skemfar
Kaldheim Commander Decks
(R)
Collector #: 013 | ![]() ![]() ![]()
Enchantment - Aura
|
Enchant creature Enchanted creature gets +1/+1 for each Elf you control and has reach. ![]() ![]() | |
Windfall
Kaldheim Commander Decks
(U)
Collector #: 046 | ![]() ![]()
Sorcery
|
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
Wirewood Channeler
Kaldheim Commander Decks
(U)
Collector #: 079 | ![]() ![]()
2/2 Creature - Elf Druid
|
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Sol Ring
Kaldheim Commander Decks
(U)
Collector #: 104 | ![]()
Artifact
|
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Angel of Serenity
Kaldheim Commander Decks
(M)
Collector #: 018 | ![]() ![]() ![]() ![]()
5/6 Creature - Angel
|
Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands. | |
Pact of the Serpent
Kaldheim Commander Decks
(R)
Collector #: 009 | ![]() ![]() ![]()
Sorcery
|
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type. | |
Rhys the Exiled
Kaldheim Commander Decks
(R)
Collector #: 073 | ![]() ![]()
3/2 Legendary Creature - Elf Warrior
|
Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. ![]() | |
Harvest Season
Kaldheim Commander Decks
(R)
Collector #: 063 | ![]() ![]()
Sorcery
|
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put those cards onto the battlefield tapped. Then shuffle your library. | |
Prowess of the Fair
Kaldheim Commander Decks
(U)
Collector #: 053 | ![]() ![]()
Tribal Enchantment - Elf
|
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. | |
Ghostly Flicker
Kaldheim Commander Decks
(C)
Collector #: 039 | ![]() ![]()
Instant
|
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control. | |
Tales of the Ancestors
Kaldheim Commander Decks
(R)
Collector #: 008 | ![]() ![]()
Sorcery
|
Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference. Foretell ![]() ![]() ![]() | |
Elvish Mystic
Kaldheim Commander Decks
(C)
Collector #: 058 | ![]()
1/1 Creature - Elf Druid
|
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Swiftfoot Boots
Kaldheim Commander Decks
(U)
Collector #: 105 | ![]()
Artifact - Equipment
|
Equipped creature has hexproof and haste. Equip ![]() | |
Geist-Honored Monk
Kaldheim Commander Decks
(R)
Collector #: 025 | ![]() ![]() ![]()
*/* Creature - Human Monk
|
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. | |