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Meticulous Archive
Murders at Karlov Manor
(R)
Collector #: 0264 |
Land - Plains Island
|
(![]() ![]() ![]() Meticulous Archive enters the battlefield tapped. When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Undercity Sewers
Murders at Karlov Manor
(R)
Collector #: 0270 |
Land - Island Swamp
|
(![]() ![]() ![]() Undercity Sewers enters the battlefield tapped. When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Underground Mortuary
Murders at Karlov Manor
(R)
Collector #: 0271 |
Land - Swamp Forest
|
(![]() ![]() ![]() Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Shadowy Backstreet
Murders at Karlov Manor
(R)
Collector #: 0268 |
Land - Plains Swamp
|
(![]() ![]() ![]() Shadowy Backstreet enters the battlefield tapped. When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Hedge Maze
Murders at Karlov Manor
(R)
Collector #: 0262 |
Land - Forest Island
|
(![]() ![]() ![]() Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Delney, Streetwise Lookout
Murders at Karlov Manor
(M)
Collector #: 0012 | ![]() ![]()
2/2 Legendary Creature - Human Scout
|
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If any ability of a creature you control with power 2 or less triggers, that ability triggers an additional time. | |
Thundering Falls
Murders at Karlov Manor
(R)
Collector #: 0269 |
Land - Island Mountain
|
(![]() ![]() ![]() Thundering Falls enters the battlefield tapped. When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Elegant Parlor
Murders at Karlov Manor
(R)
Collector #: 0260 |
Land - Mountains Plains
|
(![]() ![]() ![]() Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Raucous Theater
Murders at Karlov Manor
(R)
Collector #: 0266 |
Land - Swamp Mountain
|
(![]() ![]() ![]() Raucous Theater enters the battlefield tapped. When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Slime Against Humanity
Murders at Karlov Manor
(C)
Collector #: 0177 | ![]() ![]()
Sorcery
|
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity. A deck can have any number of cards named Slime Against Humanity. | |
Aftermath Analyst
Murders at Karlov Manor
(U)
Collector #: 0148 | ![]() ![]()
1/3 Creature - Elf Detective
|
When Aftermath Analyst enters the battlefield, mill three cards.![]() ![]() | |
Commercial District
Murders at Karlov Manor
(R)
Collector #: 0259 |
Land - Mountain Forest
|
(![]() ![]() ![]() Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Lush Portico
Murders at Karlov Manor
(R)
Collector #: 0263 |
Land - Forest Plains
|
(![]() ![]() ![]() Lush Portico enters the battlefield tapped. When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Insidious Roots
Murders at Karlov Manor
(U)
Collector #: 0208 | ![]() ![]()
Enchantment
|
Creature tokens you control have "![]() Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control. | |
Archdruid's Charm
Murders at Karlov Manor
(R)
Collector #: 0151 | ![]() ![]() ![]()
Instant
|
Choose one -
| |
Assassin's Trophy
Murders at Karlov Manor
(R)
Collector #: 0187 | ![]() ![]()
Instant
|
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | |
Case of the Locked Hothouse
Murders at Karlov Manor
(R)
Collector #: 0155 | ![]() ![]()
Enchantment - Case
|
You may play an additional land on each of your turns To solve - You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved - You may look at the top card of your library at any time, and you may play lands and cast creature and enchantment spells from the top of your library. | |
Vein Ripper
Murders at Karlov Manor
(M)
Collector #: 0110 | ![]() ![]() ![]() ![]()
6/5 Creature - Vampire Assassin
|
Flying Ward - Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life. | |
Proft's Eidetic Memory
Murders at Karlov Manor
(R)
Collector #: 0067 | ![]() ![]()
Legendary Enchantment
|
When Proft's Eidetic Memory enters the battlefield, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one. | |
Massacre Girl, Known Killer
Murders at Karlov Manor
(M)
Collector #: 0094 | ![]() ![]() ![]()
4/4 Legendary Creature - Human Assassin
|
Menace Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. | |
Leyline of the Guildpact
Murders at Karlov Manor
(R)
Collector #: 0217 | ![]() ![]() ![]() ![]()
Enchantment
|
If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. | |
Rakdos, Patron of Chaos
Murders at Karlov Manor
(M)
Collector #: 0224 | ![]() ![]() ![]()
6/6 Legendary Creature - Demon
|
Flying, trample At the beginning of your end step, target opponent my sacrifice two nonland, nontoken permanents. If they don't, you draw two cards. | |
Anzrag, the Quake-Mole
Murders at Karlov Manor
(M)
Collector #: 0186 | ![]() ![]() ![]()
8/4 Legendary Creature - Mole God
|
Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.![]() ![]() ![]() ![]() ![]() | |
Forensic Gadgeteer
Murders at Karlov Manor
(R)
Collector #: 0057 | ![]() ![]()
2/3 Creature - Vedalken Artificer Detective
|
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "![]() Activated abilities of artifacts you control cost ![]() | |
Warleader's Call
Murders at Karlov Manor
(R)
Collector #: 0242 | ![]() ![]() ![]()
Enchantment
|
Creatures you control get +1/+1. Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. | |