MTG / Mystery Booster 2
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Pitiless Plunderer
Mystery Booster 2
(U)
Collector #: 0046
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1/4 Creature - Human Pirate
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Whenever another creature you control dies, create a Treasure token. | |
- NM
- EX
- VG
- G
Planeswalkerificate (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0328
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Enchantment - Aura
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Enchant creature you control Enchanted creature is a planeswalker in addition to its other types. Its toughness becomes its loyalty. (You change its toughness to activate loyalty abilities. Damage lowers toughness. Toughness doesn't heal at end of turn.) It can't block and gains the following abilities - [+1]: Add . [-1]: Exile the top card of your library. You may play it this turn. [-X]: This planeswalker deals X damage to any target. |
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- NM
- EX
- VG
- G
Power Matrix
Mystery Booster 2
(R)
Collector #: 0229
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Artifact
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: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. | |
- NM
- EX
- VG
- G
Proteus Staff
Mystery Booster 2
(R)
Collector #: 0140
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Artifact
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, : Put target creature on the bottom of its owner’s library. That creature’s controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery. | |
- NM
- EX
- VG
- G
Pyromancy 101 (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0329
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Sorcery - Lesson
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Pyromancy 101 deals 1 damage to any target. Teach (Then exile this spell taught to a creature you control. For as long as this card remains exiled, that creature has ": Copy the exiled card. You may cast the copy for its teach cost.") |
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- NM
- EX
- VG
- G
Relentless Assault
Mystery Booster 2
(R)
Collector #: 0132
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Sorcery
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Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
- NM
- EX
- VG
- G
Reliquary Tower
Mystery Booster 2
(U)
Collector #: 0111
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Land
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You have no maximum hand size. : Add . |
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- NM
- EX
- VG
- G
Phyrexian Seedling (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0343
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0/0 Creature - Phyrexian Plant
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Phyrexian Seedling enters the battlefield with a +1/+1 counter on it. Proliferatelink (Damage dealt by this creature also causes you to proliferate that many times. You proliferate before checking for lethal damage on creatures.) |
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- NM
- EX
- VG
- G
Pinchy McStingbutt (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0316
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1/3 Creature - Scorpion
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Deathtouch Whenever Pinchy McStingbutt deals combat damage to a player, conjure a card named Death of a Thousand Stings, Lethal String, or Stinging Shot at random into your hand and reveal it. (Treat conjured cards like cards.) |
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- NM
- EX
- VG
- G
Plain Walker (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0286
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2/3 Creature - Kithkin Rogue
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Plainswalk Planeswalkerwalk (This creature can't be blocked as long as defending player controls a planeswalker.) Whenever Plain Walker deals combat damage to a planeswalker, planeswalk. (If you're playing Planechase, proceed to the next phase.) |
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- NM
- EX
- VG
- G
Plant a Sapling (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0344
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Sorcery
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Search your library for a basic land card, reveal it, put it into your hand, then shuffle this spell into its owner's library transformed. (For playtesting purposes, put it into its sleeve upside down.) Back Fully-Grown Treefolk Creature - Treefolk (You can't cast this face unless it's been transformed by the front face.) Fully-Grown Treefolk's power and toughness are each equal to the number of lands you control. |
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- NM
- EX
- VG
- G
Pokey, the Scallywagg (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0361
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2/2 Legendary Creature - Brushwagg Pirate
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Menace If you would flip a coin, you may instead roll a d20. 1-10 is tails and 11-20 is heads. (It counts as rolling a die, not flipping a coin.) If you would roll a d20, you may instead flip a coin. Tails is 1 and heads is 20. (It counts as flipping a coin, not rolling a die.) |
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- NM
- EX
- VG
- G
Ponder
Mystery Booster 2
(C)
Collector #: 0034
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
Pox
Mystery Booster 2
(R)
Collector #: 0185
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Sorcery
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Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time. | |
- NM
- EX
- VG
- G
Preordain
Mystery Booster 2
(C)
Collector #: 0035
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Sorcery
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Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
Prismatic Ending
Mystery Booster 2
(U)
Collector #: 0016
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Sorcery
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Converge - Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
Processing Plant (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0380
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Land - Ulamog's Power-Plant
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Processing Plant enters the battlefield tapped. When Processing Plant enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, untap Processing Plant. Otherwise, exile the top card of each opponent's library. : Add , , , or . |
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- NM
- EX
- VG
- G
Pyroblast
Mystery Booster 2
(C)
Collector #: 0198
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Instant
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Choose one -
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- NM
- EX
- VG
- G
Questing Cosplayer (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0345
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1/1 Creature - Human Bard
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When Questing Cosplayer enters the battlefield, create a Questing Role token and attach it to target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has all the abilities of Questing Beast.) | |
- NM
- EX
- VG
- G
Rain of Daggers
Mystery Booster 2
(R)
Collector #: 0186
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Sorcery
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Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. | |
- NM
- EX
- VG
- G
Rat Colony
Mystery Booster 2
(C)
Collector #: 0047
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2/1 Creature - Rat
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Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony. |
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- NM
- EX
- VG
- G
Relic of Progenitus
Mystery Booster 2
(C)
Collector #: 0230
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Artifact
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: Target player exiles a card from their graveyard. , Exile Relic of Progenitus: Exile all graveyards. Draw a card. |
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- NM
- EX
- VG
- G
Reset
Mystery Booster 2
(U)
Collector #: 0170
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Instant
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Cast this spell only during an opponent’s turn after their upkeep step. Untap all lands you control. |
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- NM
- EX
- VG
- G
Rest in Peace
Mystery Booster 2
(R)
Collector #: 0150
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
Rin and Seri, Inseparabler (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0362
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3/2 Legendary Creature - Dog Cat Scientist
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All Cats you control are Dogs in addition to their other types. All Dogs you control are Cats in addition to their other types. Cats and Dogs you control have haste. |
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- NM
- EX
- VG
- G
226 - 250 of 370 results