MTG / Mystery Booster 2
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Contamination
Mystery Booster 2
(R)
Collector #: 0178
|
Enchantment
|
At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces instead of any other type and amount. |
|
- NM
- EX
- VG
- G
Control of the Court
Mystery Booster 2
(U)
Collector #: 0189
|
Sorcery
|
Draw four cards, then discard three cards at random. | |
- NM
- EX
- VG
- G
Crackdown
Mystery Booster 2
(R)
Collector #: 0146
|
Enchantment
|
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
Creepy Crawler (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0308
|
2/4 Creature - Spider
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Menace, reach Whenever Creepy Crawler deals combat damage to a player who is afraid of you, that player discards a card and you draw a card. (An opponent is afraid of you if a Horror, Nightmare, enchantment, or face-down creature you control entered the battlefield or attacked them this turn.) |
|
- NM
- EX
- VG
- G
Dack Fayden
Mystery Booster 2
(M)
Collector #: 0080
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Legendary Planeswalker - Dack
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[+1]: Target player draws two cards, then discards two cards. [-2]: Gain control of target artifact. [-6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." |3| |
|
- NM
- EX
- VG
- G
Dakmor Sorceress
Mystery Booster 2
(R)
Collector #: 0127
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*/4 Creature - Human Wizard
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Dakmor Sorceress's power is equal to the number of Swamps you control. | |
- NM
- EX
- VG
- G
Dead Ringers
Mystery Booster 2
(C)
Collector #: 0041
|
Sorcery
|
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated. | |
- NM
- EX
- VG
- G
Colossal Dreadmaw
Mystery Booster 2
(C)
Collector #: 0067
|
6/6 Creature - Dinosaur
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Trample | |
- NM
- EX
- VG
- G
Comet, Stellar Pup
Mystery Booster 2
(M)
Collector #: 0079
|
Legendary Planeswalker - Comet
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[0]: Roll a six-sided die. 1 or 2 - [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 - [-1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 - Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2]. 6 - [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. |5| |
|
- NM
- EX
- VG
- G
Common Black Removal (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0307
|
Instant
|
Choose one. Destroy target creature, then -
|
|
- NM
- EX
- VG
- G
Consider
Mystery Booster 2
(C)
Collector #: 0025
|
Instant
|
Surveil 1. Draw a card. |
|
- NM
- EX
- VG
- G
Contagion
Mystery Booster 2
(U)
Collector #: 0126
|
Instant
|
You may pay 1 life and exile a black card from your hand rather than pay Contagion's mana cost. Distribute two -2/-1 counters among one or two target creatures. |
|
- NM
- EX
- VG
- G
Containment Priest
Mystery Booster 2
(R)
Collector #: 0007
|
2/2 Creature - Human Cleric
|
Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. |
|
- NM
- EX
- VG
- G
Counterbalance
Mystery Booster 2
(U)
Collector #: 0157
|
Enchantment
|
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
Counterspell
Mystery Booster 2
(C)
Collector #: 0158
|
Instant
|
Counter target spell. | |
- NM
- EX
- VG
- G
Crashing Footfalls
Mystery Booster 2
(R)
Collector #: 0204
|
Sorcery
|
Suspend 4 - (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Create two 4/4 green Rhino creature tokens with trample. |
|
- NM
- EX
- VG
- G
Culling the Weak
Mystery Booster 2
(C)
Collector #: 0040
|
Instant
|
As an additional cost to cast Culling the Weak, sacrifice a creature. Add . |
|
- NM
- EX
- VG
- G
Cunning Wish
Mystery Booster 2
(R)
Collector #: 0159
|
Instant
|
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish. | |
- NM
- EX
- VG
- G
Dairy Cow (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0337
|
2/1 Creature - Cow
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Grazing type (This creature enters the battlefield with five milk counters on it for each Forest and/or Plant you control.) | |
- NM
- EX
- VG
- G
Dark Ritual
Mystery Booster 2
(C)
Collector #: 0179
|
Instant
|
Add . | |
- NM
- EX
- VG
- G
Darksteel Citadel
Mystery Booster 2
(C)
Collector #: 0107
|
Artifact Land
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Indestructible : Add . |
|
- NM
- EX
- VG
- G
Day of Judgment
Mystery Booster 2
(R)
Collector #: 0008
|
Sorcery
|
Destroy all creatures. | |
- NM
- EX
- VG
- G
Daze
Mystery Booster 2
(U)
Collector #: 0026
|
Instant
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You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost. Counter target spell unless its controller pays . |
|
- NM
- EX
- VG
- G
Deafening Silence
Mystery Booster 2
(U)
Collector #: 0009
|
Enchantment
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Each player can't cast more than one noncreature spell each turn. | |
- NM
- EX
- VG
- G
Death's Shadow
Mystery Booster 2
(R)
Collector #: 0180
|
13/13 Creature - Avatar
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Death's Shadow gets -X/-X, where X is your life total. | |
- NM
- EX
- VG
- G
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