MTG / Mystery Booster 2
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Heart of a Duelist (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0294
|
Enchantment
|
You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.) When Heart of a Duelist enters the battlefield, draw a card. |
|
- NM
- EX
- VG
- G
Hish of the Snake Cult (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0356
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2/5 Legendary Creature - Snake
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Nagas and Serpents you control are Snakes. (We'll errata this to be true.) Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.) |
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- NM
- EX
- VG
- G
Hoodwink
Mystery Booster 2
(C)
Collector #: 0123
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Instant
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Return target artifact, enchantment, or land to its owner's hand. | |
- NM
- EX
- VG
- G
Jeskai Baller (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0281
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2/3 Creature - Human Athlete
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When you cast this spell, create a 1/1 white Athlete creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
Karn, the Great Creator
Mystery Booster 2
(R)
Collector #: 0003
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Legendary Planeswalker - Karn
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Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost. [-2]: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand. |5| |
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- NM
- EX
- VG
- G
Grafdigger's Cage
Mystery Booster 2
(R)
Collector #: 0222
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Artifact
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Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
Greater Good
Mystery Booster 2
(R)
Collector #: 0207
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Enchantment
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Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
Grinding Station
Mystery Booster 2
(U)
Collector #: 0223
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Artifact
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, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters the battlefield, you may untap Grinding Station. |
|
- NM
- EX
- VG
- G
Gush
Mystery Booster 2
(C)
Collector #: 0164
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Instant
|
You may return two Islands you control to their owner’s hand rather than pay this spell’s mana cost. Draw two cards. |
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- NM
- EX
- VG
- G
Halving Season (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0309
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Enchantment
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If an opponent would create one or more tokens, they create half that many of each of those kinds of tokens instead, rounded down. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down. |
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- NM
- EX
- VG
- G
Hogaak, Arisen Necropolis
Mystery Booster 2
(R)
Collector #: 0136
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8/8 Legendary Creature - Avatar
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You can't spend mana to cast this spell. Convoke, delve (Each creature you tap while casting this spell pays for or one mana of that creature's color. Each card you exile from your graveyard pays for .) You may cast Hogaak, Arisen Necropolis from your graveyard. Trample |
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- NM
- EX
- VG
- G
Hollow One
Mystery Booster 2
(R)
Collector #: 0095
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4/4 Artifact Creature - Golem
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Hollow One costs less to cast for each card you've cycled or discarded this turn. Cycling (, Discard this card: Draw a card.) |
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- NM
- EX
- VG
- G
Hostage Taker
Mystery Booster 2
(R)
Collector #: 0137
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2/3 Creature - Human Pirate
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When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. | |
- NM
- EX
- VG
- G
Hullbreacher
Mystery Booster 2
(R)
Collector #: 0124
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3/2 Creature - Merfolk Pirate
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Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
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- NM
- EX
- VG
- G
Hunting Cheetah
Mystery Booster 2
(C)
Collector #: 0134
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2/3 Creature - Cat
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Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
Hydroblast
Mystery Booster 2
(C)
Collector #: 0165
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Instant
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Choose one -
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- NM
- EX
- VG
- G
Ice-Fang Coatl
Mystery Booster 2
(R)
Collector #: 0083
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1/1 Snow Creature - Snake
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Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. |
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- NM
- EX
- VG
- G
Immersturm Battlefield (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0327
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Enchantment - Realm
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Hosted creatures get +2/+0 and have haste. Host (: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.) |
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- NM
- EX
- VG
- G
Indicate (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0265
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Sorcery
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Target permanent. | |
- NM
- EX
- VG
- G
Intangible Vibes (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0280
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Enchantment
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All creatures are tokens. (They're considered tokens for spells and abilities. After a creature leaves the battlefield, it ceases to exist.) | |
- NM
- EX
- VG
- G
Iona, Shield of Emeria
Mystery Booster 2
(M)
Collector #: 0012
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7/7 Legendary Creature - Angel
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Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color. |
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- NM
- EX
- VG
- G
Isochron Scepter
Mystery Booster 2
(U)
Collector #: 0096
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Artifact
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Imprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. , : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. |
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- NM
- EX
- VG
- G
Jace Beleren
Mystery Booster 2
(M)
Collector #: 0029
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Legendary Planeswalker - Jace
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[+2]: Each player draws a card. [-1]: Target player draws a card. [-10]: Target player mills twenty cards. |3| |
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- NM
- EX
- VG
- G
Jund 'Em Out (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0357
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Sorcery
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Retrace (Sorry, no room for reminder text.) Choose one at rando/m. Create a copy of the chosen card. You may cast the copy without paying its mana cost.
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- NM
- EX
- VG
- G
Kataki, War's Wage
Mystery Booster 2
(R)
Collector #: 0148
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2/1 Legendary Creature - Spirit
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All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ." | |
- NM
- EX
- VG
- G
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