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Realms Uncharted
Rise of the Eldrazi
(R)
Collector #: 206 | ![]() ![]()
Instant
|
Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. | |
Soul's Attendant
Rise of the Eldrazi
(C)
Collector #: 044 | ![]()
1/1 Creature - Human Cleric
|
Whenever another creature enters the battlefield, you may gain 1 life. | |
Ulamog, the Infinite Gyre
Rise of the Eldrazi
(M)
Collector #: 012 | ![]()
10/10 Legendary Creature - Eldrazi
|
When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Ulamog, the Infinite Gyre is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. | |
World at War
Rise of the Eldrazi
(R)
Collector #: 172 | ![]() ![]() ![]()
Sorcery
|
After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | |
It That Betrays
Rise of the Eldrazi
(R)
Collector #: 007 | ![]()
11/11 Creature - Eldrazi
|
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control. | |
Emrakul, the Aeons Torn
Rise of the Eldrazi
(M)
Collector #: 004 | ![]()
15/15 Legendary Creature - Eldrazi
|
This spell can’t be countered. When you cast this spell, take an extra turn after this one. Flying, protection from spells that are one or more colors, annihilator 6 When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. | |
Kozilek, Butcher of Truth
Rise of the Eldrazi
(M)
Collector #: 006 | ![]()
12/12 Legendary Creature - Eldrazi
|
When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.) When Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library. | |
Linvala, Keeper of Silence
Rise of the Eldrazi
(M)
Collector #: 033 | ![]() ![]() ![]()
3/4 Legendary Creature - Angel
|
Flying Activated abilities of creatures your opponents control can't be activated. | |
Bear Umbra
Rise of the Eldrazi
(R)
Collector #: 177 | ![]() ![]() ![]()
Enchantment - Aura
|
Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem Armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | |
Spawnsire of Ulamog
Rise of the Eldrazi
(R)
Collector #: 011 | ![]()
7/11 Creature - Eldrazi
|
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)![]() ![]() {20}: Cast any number of Eldrazi spells from among cards you own outside the game without paying their mana costs. | |
Pawn of Ulamog
Rise of the Eldrazi
(U)
Collector #: 122 | ![]() ![]() ![]()
2/2 Creature - Vampire Shaman
|
Whenever Pawn of Ulamog or another nontoken creature you control is put into a graveyard from the battlefield, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add ![]() | |
Splinter Twin
Rise of the Eldrazi
(R)
Collector #: 165 | ![]() ![]() ![]()
Enchantment - Aura
|
Enchant creature Enchanted creature has “ ![]() | |
Training Grounds
Rise of the Eldrazi
(R)
Collector #: 091 | ![]()
Enchantment
|
Activated abilities of creatures you control cost up to ![]() | |
Kor Spiritdancer
Rise of the Eldrazi
(R)
Collector #: 031 | ![]() ![]()
0/2 Creature - Kor Wizard
|
Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. | |
Khalni Hydra
Rise of the Eldrazi
(M)
Collector #: 192 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
8/8 Creature - Hydra
|
Khalni Hydra costs ![]() Trample | |
Eldrazi Temple
Rise of the Eldrazi
(R)
Collector #: 227 |
Land
|
![]() ![]() ![]() ![]() ![]() | |
Not of This World
Rise of the Eldrazi
(U)
Collector #: 008 | ![]()
Tribal Instant - Eldrazi
|
Counter target spell or ability that targets a permanent you control. Not of This World costs ![]() | |
Tajuru Preserver
Rise of the Eldrazi
(R)
Collector #: 211 | ![]() ![]()
2/1 Creature - Elf Shaman
|
Spells and abilities your opponents control can't cause you to sacrifice permanents. | |
Pathrazer of Ulamog
Rise of the Eldrazi
(U)
Collector #: 009 | ![]()
9/9 Creature - Eldrazi
|
Annihilator 3 (Whenever this creature attacks, defending player sacrifices three permanents.) Pathrazer of Ulamog can't be blocked except by three or more creatures. | |
Momentous Fall
Rise of the Eldrazi
(R)
Collector #: 197 | ![]() ![]() ![]()
Instant
|
As an additional cost to cast Momentous Fall, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness. | |
Repay in Kind
Rise of the Eldrazi
(R)
Collector #: 125 | ![]() ![]() ![]()
Sorcery
|
Each player's life total becomes the lowest life total among all players. | |
Lighthouse Chronologist
Rise of the Eldrazi
(M)
Collector #: 075 | ![]() ![]()
1/3 Creature - Human Wizard
|
Level up ![]() ![]() 1/3 LEVEL 4 - 6: 2/4 LEVEL 7+: At the beginning of each end step, if it's not your turn, take an extra turn after this one. 3/5 | |
Stalwart Shield-Bearers
Rise of the Eldrazi
(C)
Collector #: 046 | ![]() ![]()
0/3 Creature - Human Soldier
|
Defender Other creatures you control with defender get +0/+2. | |
Nirkana Revenant
Rise of the Eldrazi
(M)
Collector #: 120 | ![]() ![]() ![]()
4/4 Creature - Vampire Shade
|
Whenever you tap a Swamp for mana, add ![]() ![]() | |
Vengevine
Rise of the Eldrazi
(M)
Collector #: 212 | ![]() ![]() ![]()
4/3 Creature - Elemental
|
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. | |