MTG / Shadows Over Innistrad

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Stensia Masquerade
2 R
Enchantment
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Fortified Village
Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.69
  • 5 available @ $0.55
  • 2 available @ $0.48
  • $0.35
    Out of stock.
Nahiri, the Harbinger
2 R W
Legendary Planeswalker - Nahiri
[+2]: You may discard a card. If you do, draw a card.
[-2]: Exile target enchantment, tapped artifiact, or tapped creature.
[-8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. It gains haste. Return it to your hand at the beginning of the next end step.
|4|
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.99
  • 7 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Choked Estuary
Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.59
  • 8 available @ $0.47
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Thing in the Ice
1 U
0/4 Creature - Horror
Defender
Thing in the Ice enters the battlefield with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it.
----Transform----
Awoken Horror
Creature - Kraken Horror
7/8
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.79
  • 8 available @ $0.63
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Erdwal Illuminator
1 U
1/3 Creature - Spirit
Flying
Whenever you investigate for the first time each turn, investigate an additional time.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.35
  • 12 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Human Soldier Token
1/1 Token Creature - Human Soldier
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 9 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Port Town
Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.69
  • 1 available @ $0.55
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Tormenting Voice
1 R
Sorcery
As an additional cost to cast Tormenting Voice, discard a card.
Draw two cards.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Epiphany at the Drownyard
X U
Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 2 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Manic Scribe
1 U
0/3 Creature - Human Wizard
When Manic Scribe enters the battlefield, each opponent mills three cards.
Delirium - At the beginning of each opponent’s upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
  • NM
  • EX
  • VG
  • G
  • 17 available @ $0.35
  • 5 available @ $0.28
  • 1 available @ $0.25
  • $0.18
    Out of stock.
Watcher in the Web
4 G
2/5 Creature - Spider
Reach (This creature can block creatures with flying.)
Watcher in the Web can block an additional seven creatures each combat.
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.35
  • 4 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Vessel of Volatility
1 R
Enchantment
{1}{R}, Sacrifice Vessel of Volatility:
Add{R}{R}{R}{R} to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 15 available @ $0.35
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Bygone Bishop
2 W
2/3 Creature - Spirit Cleric
Flying
Whenever you cast a creature spell with a converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • 8 available @ $0.39
  • 4 available @ $0.34
  • $0.25
    Out of stock.
Ever After
4 B B
Sorcery
Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 7 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Insect Token
1/1 Token Creature - Insect
  • NM
  • EX
  • VG
  • G
  • 15 available @ $0.35
  • 7 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Drownyard Temple
Land
{T}: Add {C} to your mana pool.
{3}: Return Drownyard Temple from your graveyard to the battlefield tapped.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Howlpack Resurgence
2 G
Enchantment
Flash (You may cast this spell any time you could cast an instant.)
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
  • NM
  • EX
  • VG
  • G
  • 15 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Loam Dryad
G
1/2 Creature - Dryad Horror
{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 13 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Duskwatch Recruiter
1 G
2/2 Creature - Human Warrior Werewolf
{2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
Krallenhorde Howler
Creature - Werewolf
3/3
Creature spells you cast cost {1} less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
  • NM
  • EX
  • VG
  • G
  • 18 available @ $0.35
  • 14 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Pieces of the Puzzle
2 U
Sorcery
Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 17 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Falkenrath Gorger
R
2/1 Creature - Vampire Berserker
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 8 available @ $0.39
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Behind the Scenes
2 B
Enchantment
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
{4}{W}: Creatures you control get +1/+1 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Hermit of the Natterknolls
2 G
2/3 Creature - Human Werewolf
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.
----Transform----
Lone Wolf of the Natterknolls
Creature - Werewolf
3/5
Whenever an opponent casts a spell during your turn, draw two cards.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
  • NM
  • EX
  • VG
  • G
  • 14 available @ $0.39
  • 1 available @ $0.31
  • $0.27
    Out of stock.
  • $0.20
    Out of stock.
51 - 75 of 317 results
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