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Cabal Ritual
Torment
(C)
Collector #: 051 | ![]() ![]()
Instant
|
Add ![]() ![]() ![]() Threshold - Add ![]() ![]() ![]() ![]() ![]() | |
Cabal Coffers
Torment
(U)
Collector #: 139 |
Land
|
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Grim Lavamancer
Torment
(R)
Collector #: 100 | ![]()
1/1 Creature - Human Wizard
|
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Putrid Imp
Torment
(C)
Collector #: 077 | ![]()
1/1 Creature - Zombie Imp
|
Discard a card: Putrid Imp gains flying until end of turn. Threshold - As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. | |
Retraced Image
Torment
(R)
Collector #: 046 | ![]()
Sorcery
|
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent. | |
Circular Logic
Torment
(U)
Collector #: 033 | ![]() ![]()
Instant
|
Counter target spell unless its controller pays ![]() Madness ![]() | |
Acorn Harvest
Torment
(C)
Collector #: 118 | ![]() ![]()
Sorcery
|
Put two 1/1 green Squirrel creature tokens onto the battlefield. Flashback - ![]() ![]() | |
Insidious Dreams
Torment
(R)
Collector #: 066 | ![]() ![]()
Instant
|
As an additional cost to cast Insidious Dreams, discard X cards. Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. | |
Radiate
Torment
(R)
Collector #: 113 | ![]() ![]() ![]()
Instant
|
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. | |
Deep Analysis
Torment
(C)
Collector #: 036 | ![]() ![]()
Sorcery
|
Target player draws two cards. Flashback- ![]() ![]() | |
Arrogant Wurm
Torment
(U)
Collector #: 120 | ![]() ![]() ![]()
4/4 Creature - Wurm
|
Trample Madness ![]() ![]() | |
Cephalid Illusionist
Torment
(U)
Collector #: 028 | ![]() ![]()
1/1 Creature - Octopus Wizard
|
Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.![]() ![]() ![]() | |
Transcendence
Torment
(R)
Collector #: 020 | ![]() ![]() ![]() ![]()
Enchantment
|
You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) | |
Sickening Dreams
Torment
(U)
Collector #: 083 | ![]() ![]()
Sorcery
|
As an additional cost to cast Sickening Dreams, discard X cards. Sickening Dreams deals X damage to each creature and each player. | |
Tainted Field
Torment
(U)
Collector #: 140 |
Land
|
![]() ![]() ![]() ![]() ![]() | |
Mesmeric Fiend
Torment
(C)
Collector #: 069 | ![]() ![]()
1/1 Creature - Nightmare Horror
|
When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. | |
Parallel Evolution
Torment
(R)
Collector #: 136 | ![]() ![]() ![]()
Sorcery
|
For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Flashback ![]() ![]() ![]() ![]() | |
Mortal Combat
Torment
(R)
Collector #: 071 | ![]() ![]() ![]()
Enchantment
|
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. | |
Nantuko Shade
Torment
(R)
Collector #: 074 | ![]() ![]()
2/1 Creature - Insect Shade
|
![]() | |
Last Laugh
Torment
(R)
Collector #: 068 | ![]() ![]() ![]()
Enchantment
|
Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh. | |
Cleansing Meditation
Torment
(U)
Collector #: 003 | ![]() ![]() ![]()
Sorcery
|
Destroy all enchantments. Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. | |
Mutilate
Torment
(R)
Collector #: 073 | ![]() ![]() ![]()
Sorcery
|
All creatures get -1/-1 until end of turn for each Swamp you control. | |
Turbulent Dreams
Torment
(R)
Collector #: 049 | ![]() ![]()
Sorcery
|
As an additional cost to cast Turbulent Dreams, discard X cards. Return X target nonland permanents to their owners' hands. | |
Nostalgic Dreams
Torment
(R)
Collector #: 135 | ![]() ![]()
Sorcery
|
As an additional cost to cast Nostalgic Dreams, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. | |
Accelerate
Torment
(C)
Collector #: 090 | ![]() ![]()
Instant
|
Target creature gains haste until end of turn. Draw a card. | |