


- MY ACCOUNT
- Magic: The Gathering
- Supplies
- Learn & Community
- Signup for Emails
- About Us
- Careers
Kaervek's Spite
Visions
(R)
Collector #: 063 | ![]() ![]() ![]()
Instant
|
As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand. Target player loses 5 life. | |
Wand of Denial
Visions
(R)
Collector #: 159 | ![]()
Artifact
|
![]() | |
Freewind Falcon
Visions
(C)
Collector #: 005 | ![]() ![]()
1/1 Creature - Bird
|
Flying, protection from red | |
Triangle of War
Visions
(R)
Collector #: 158 | ![]()
Artifact
|
![]() | |
Flooded Shoreline
Visions
(R)
Collector #: 032 | ![]() ![]()
Enchantment
|
![]() ![]() | |
River Boa
Visions
(C)
Collector #: 118 | ![]() ![]()
2/1 Creature - Snake
|
Islandwalk![]() | |
Hearth Charm
Visions
(C)
Collector #: 082 | ![]()
Instant
|
Choose one -
| |
Phyrexian Marauder
Visions
(R)
Collector #: 151 | ![]()
0/0 Artifact Creature - Phyrexian Construct
|
Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. Phyrexian Marauder can't block. Phyrexian Marauder can't attack unless you pay ![]() | |
Pygmy Hippo
Visions
(R)
Collector #: 133 | ![]() ![]()
2/2 Creature - Hippo
|
Whenever Pygmy Hippo attacks and isn’t blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of ![]() | |
Pillar Tombs of Aku
Visions
(R)
Collector #: 067 | ![]() ![]() ![]()
World Enchantment
|
At the beginning of each player’s upkeep, that player may sacrifice a creature. If that player doesn’t, they lose 5 life and you sacrifice Pillar Tombs of Aku. | |
Dream Tides
Visions
(U)
Collector #: 031 | ![]() ![]() ![]()
Enchantment
|
Creatures don't untap during their controllers' untap steps. At the beginning of each player’s upkeep, that player may choose any number of tapped nongreen creatures they control and pay ![]() | |
Elkin Lair
Visions
(R)
Collector #: 078 | ![]() ![]()
World Enchantment
|
At the beginning of each player’s upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn’t played the card, they put it into their graveyard. | |
Nekrataal
Visions
(U)
Collector #: 066 | ![]() ![]() ![]()
2/1 Creature - Human Assassin
|
First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. | |
Raging Gorilla
Visions
(C)
Collector #: 090 | ![]() ![]()
2/3 Creature - Ape
|
Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn. | |
Death Watch
Visions
(C)
Collector #: 057 | ![]()
Enchantment - Aura
|
Enchant creature When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. | |
Gossamer Chains
Visions
(C)
Collector #: 006 | ![]() ![]()
Enchantment
|
Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. | |
Corrosion
Visions
(R)
Collector #: 128 | ![]() ![]() ![]()
Enchantment
|
Cumulative upkeep ![]() At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents. | |
Righteous War
Visions
(R)
Collector #: 134 | ![]() ![]() ![]()
Enchantment
|
White creatures you control have protection from black. Black creatures you control have protection from white. | |
Eye of Singularity
Visions
(R)
Collector #: 004 | ![]() ![]()
World Enchantment
|
When Eye of Singularity enters the battlefield, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters the battlefield, destroy all other permanents with that name. They can't be regenerated. | |
Brood of Cockroaches
Visions
(U)
Collector #: 053 | ![]() ![]()
1/1 Creature - Insect
|
When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. | |
Simoon
Visions
(U)
Collector #: 136 | ![]() ![]()
Instant
|
Simoon deals 1 damage to each creature target opponent controls. | |
Katabatic Winds
Visions
(R)
Collector #: 109 | ![]() ![]()
Enchantment
|
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with ![]() | |
Peace Talks
Visions
(U)
Collector #: 015 | ![]() ![]()
Sorcery
|
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities. | |
Parapet
Visions
(C)
Collector #: 014 | ![]() ![]()
Enchantment
|
You may cast Parapet any time you could cast an instant. If it was cast any time a sorcery couldn't have been cast, sacrifice it at the beginning of the next cleanup step. Creatures you control get +0/+1. | |
Viashivan Dragon
Visions
(R)
Collector #: 140 | ![]() ![]() ![]() ![]() ![]()
4/4 Creature - Dragon
|
Flying![]() ![]() | |