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Brass's Tunnel-Grinder
The Lost Caverns of Ixalan
(R)
Collector #: 0135 | ![]() ![]()
Legendary Artifact
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When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descend if a permanent card was put into your graveyard from anywhere.) Back Tecutlan, the Searing Rift Legendary Land - Cave (Transforms from Brass's Tunnel-Grinder.) ![]() ![]() Whenever you cast a permanent spell using mana produced by Tectulan, the Searing Rift, discover X, where X is that spell's mana value. | |
Access Tunnel
Murders at Karlov Manor Commander Decks
(U)
Collector #: 0247 |
Land
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Escape Tunnel
Murders at Karlov Manor
(C)
Collector #: 0261 |
Land
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Brass's Tunnel-Grinder (0373 - Extended Art)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0373 | ![]() ![]()
Legendary Artifact
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When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descend if a permanent card was put into your graveyard from anywhere.) Back Tecutlan, the Searing Rift Legendary Land - Cave (Transforms from Brass's Tunnel-Grinder.) ![]() ![]() Whenever you cast a permanent spell using mana produced by Tectulan, the Searing Rift, discover X, where X is that spell's mana value. | |
Access Tunnel
The Lord of the Rings: Tales of Middle-earth Commander Decks
(U)
Collector #: 0294 |
Land
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Aether Tunnel
Core Set 2019
(U)
Collector #: 043 | ![]() ![]()
Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+0 and can't be blocked. | |
Tunneling Geopede
Battle for Zendikar
(U)
Collector #: 158 | ![]() ![]()
3/2 Creature - Insect
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Landfall - Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. | |
Access Tunnel
Strixhaven: School of Mages
(U)
Collector #: 262 |
Land
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Ice Tunnel
Kaldheim
(C)
Collector #: 262 |
Snow Land - Island Swamp
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(![]() ![]() ![]() Ice Tunnel enters the battlefield tapped. | |
Tunnel of Love (3/6)
Unfinity
(R)
Collector #: 234 |
Artifact - Attraction
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Visit - Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | |
Tunnel Ignus
Scars of Mirrodin
(R)
Collector #: 105 | ![]() ![]()
2/1 Creature - Elemental
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Whenever a land enters the battlefield under an opponent’s control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player. | |
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Outlaws of Thunder Junction Commander Decks
(U)
Collector #: 0270 |
Land
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Butch DeLoria, Tunnel Snake
Universes Beyond: Fallout
(U)
Collector #: 0043 | ![]() ![]()
2/2 Legendary Creature - Human Rogue
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Menace (This creature can't be blocked except by two or more creatures.) Tunnel Snakes Rule! - Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control. ![]() ![]() | |
Goblin Tunneler
2011 Core Set
(C)
Collector #: 143 | ![]() ![]()
1/1 Creature - Goblin Rogue
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Ticket Booth // Tunnel of Hate
Duskmourn: House of Horror
(C)
Collector #: 0158 | ![]() ![]() ![]() ![]() ![]()
Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Ticket Booth When you unlock this door, manifest dread. Tunnel of Hate Whenever you attack, target attacking creature gains double strike until end of turn. | |
Underwater Tunnel // Slimy Aquarium
Duskmourn: House of Horror
(C)
Collector #: 0079 | ![]() ![]() ![]()
Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Underwater Tunnel When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Slimy Aquarium When you unlock this door, manifest dread, then put a +1/+1 counter on that creature. | |
Interplanar Tunnel (Phenomenon Oversized)
Planechase Anthology
(C)
Collector #: 002 |
Phenomenon
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When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.) | |
Tunnel Tipster
Murders at Karlov Manor
(C)
Collector #: 0180 | ![]() ![]()
1/1 Creature - Mole Scout
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At the beginning of your end step, if a face-down creature enters the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster.![]() | |
Access Tunnel
Tarkir: Dragonstorm Commander Decks
(U)
Collector #: 0337 |
Land
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Available 2025-04-11 |
Tunnel (Not Tournament Legal)
Collectors Ed
(U)
Collector #: 179 | ![]()
Instant
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Destroy target Wall. It can't be regenerated. | |
Goblin Tunneler
2012 Core Set
(C)
Collector #: 142 | ![]() ![]()
1/1 Creature - Goblin Rogue
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Tunnel Vision
Ravnica
(R)
Collector #: 072 | ![]() ![]()
Sorcery
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Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles. | |
Tunnel of Love (2/6)
Unfinity
(R)
Collector #: 234 |
Artifact - Attraction
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Visit - Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | |