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Mountain (238)
Unfinity
(L)
Collector #: 238 |
Basic Land - Mountain
|
Island (236)
Unfinity
(L)
Collector #: 236 |
Basic Land - Island
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Clown Car
Unfinity
(R)
Collector #: 186 | ![]()
1/1 Artifact - Vehicle
|
When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2 | |
Swamp (237)
Unfinity
(L)
Collector #: 237 |
Basic Land - Swamp
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Plains (240)
Unfinity
(L)
Collector #: 240 |
Basic Land - Plains
|
Forest (244)
Unfinity
(L)
Collector #: 244 |
Basic Land - Forest
|
Plains (235)
Unfinity
(L)
Collector #: 235 |
Basic Land - Plains
|
Forest (239)
Unfinity
(L)
Collector #: 239 |
Basic Land - Forest
|
Swamp (242)
Unfinity
(L)
Collector #: 242 |
Basic Land - Swamp
|
Island (241)
Unfinity
(L)
Collector #: 241 |
Basic Land - Island
|
Mountain (243)
Unfinity
(L)
Collector #: 243 |
Basic Land - Mountain
|
Comet, Stellar Pup
Unfinity
(M)
Collector #: 166 | ![]() ![]() ![]()
Legendary Planeswalker - Comet
|
[0]: Roll a six-sided die. 1 or 2 - [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 - [-1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 - Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2]. 6 - [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. |5| | |
Saw in Half
Unfinity
(R)
Collector #: 088 | ![]() ![]()
Instant
|
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time. | |
Strength-Testing Hammer
Unfinity
(U)
Collector #: 193 | ![]()
Artifact - Equipment
|
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip ![]() | |
Hall of Mirrors (4/6)
Unfinity
(R)
Collector #: 216 |
Artifact - Attraction
|
Visit - Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary if the chosen creature is legendary. | |
Attempted Murder
Unfinity
(U)
Collector #: 066 | ![]() ![]() ![]()
Sorcery
|
Choose target creature. Roll X six-sided dice. For each event result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. | |
Magar of the Magic Strings
Unfinity
(M)
Collector #: 171 | ![]() ![]() ![]()
3/3 Legendary Creature - Minotaur Performer
|
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Exchange of Words
Unfinity
(R)
Collector #: 045 | ![]() ![]() ![]()
Enchantment
|
When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures. | |
Ferris Wheel
Unfinity
(R)
Collector #: 210 |
Artifact - Attraction
|
Visit - Choose target creature that hasn't been phased out with Ferris Wheel. That creature phases out until you roll a 3 or less while rolling to visit your Attractions. | |
Swinging Ship (4/6)
Unfinity
(R)
Collector #: 231 |
Artifact - Attraction
|
Visit - After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. | |
Clown Robot Token (003)
Unfinity
(S)
Collector #: 003 |
1/1 Token Artifact Creature - Clown Robot
|
Squirrel Token
Unfinity
(S)
Collector #: 008 |
1/1 Token Creature - Squirrel
|
Balloon Token
Unfinity
(S)
Collector #: 007 |
1/1 Token Creature - Balloon
|
Flying | |
Tunnel of Love (3/6)
Unfinity
(R)
Collector #: 234 |
Artifact - Attraction
|
Visit - Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | |
Celebr-8000
Unfinity
(R)
Collector #: 185 | ![]()
3/3 Artifact Creature - Clown Robot
|
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
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