- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Comet, Stellar Pup
Unfinity
(M)
Collector #: 166
FOIL
|
Legendary Planeswalker - Comet
|
[0]: Roll a six-sided die. 1 or 2 - [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 - [-1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 - Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2]. 6 - [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. |5| |
|
Island (492 - Galaxy Foil)
Unfinity
(L)
Collector #: 492
FOIL
|
Basic Land - Island
|
Mountain (494 - Galaxy Foil)
Unfinity
(L)
Collector #: 494
FOIL
|
Basic Land - Mountain
|
Swamp (488 - Galaxy Foil)
Unfinity
(L)
Collector #: 488
FOIL
|
Basic Land - Swamp
|
Comet, Stellar Pup (Galaxy Foil)
Unfinity
(M)
Collector #: 452
FOIL
|
Legendary Planeswalker - Comet
|
[0]: Roll a six-sided die. 1 or 2 - [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 - [-1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 - Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2]. 6 - [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. |5| |
|
Forest (495 - Galaxy Foil)
Unfinity
(L)
Collector #: 495
FOIL
|
Basic Land - Forest
|
Swamp (242)
Unfinity
(L)
Collector #: 242
FOIL
|
Basic Land - Swamp
|
Plains (240)
Unfinity
(L)
Collector #: 240
FOIL
|
Basic Land - Plains
|
Mountain (489 - Galaxy Foil)
Unfinity
(L)
Collector #: 489
FOIL
|
Basic Land - Mountain
|
Forest (490 - Galaxy Foil)
Unfinity
(L)
Collector #: 490
FOIL
|
Basic Land - Forest
|
Swamp (237)
Unfinity
(L)
Collector #: 237
FOIL
|
Basic Land - Swamp
|
Mountain (243)
Unfinity
(L)
Collector #: 243
FOIL
|
Basic Land - Mountain
|
Storybook Ride (3/4/6)
Unfinity
(R)
Collector #: 229
FOIL
|
Artifact - Attraction
|
Visit - Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of your next end step, if any of those cards remained exile, put them onto the bottom of your library in any order. | |
Forest (239)
Unfinity
(L)
Collector #: 239
FOIL
|
Basic Land - Forest
|
Saw in Half
Unfinity
(R)
Collector #: 088
FOIL
|
Instant
|
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time. | |
Saw in Half (Galaxy Foil)
Unfinity
(R)
Collector #: 374
FOIL
|
Instant
|
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time. | |
Plains (491 - Galaxy Foil)
Unfinity
(L)
Collector #: 491
FOIL
|
Basic Land - Plains
|
Swamp (493 - Galaxy Foil)
Unfinity
(L)
Collector #: 493
FOIL
|
Basic Land - Swamp
|
Clown Car (Galaxy Foil)
Unfinity
(R)
Collector #: 472
FOIL
|
1/1 Artifact - Vehicle
|
When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2 |
|
Island (236)
Unfinity
(L)
Collector #: 236
FOIL
|
Basic Land - Island
|
Clown Car
Unfinity
(R)
Collector #: 186
FOIL
|
1/1 Artifact - Vehicle
|
When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2 |
|
________ Goblin (Galaxy Foil)
Unfinity
(C)
Collector #: 393
FOIL
|
2/2 Creature - Goblin Guest
|
When this creature enters the battlefield, you may put a name sticker on it. Add for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) | |
Plains (486 - Galaxy Foil)
Unfinity
(L)
Collector #: 486
FOIL
|
Basic Land - Plains
|
Hall of Mirrors (4/6)
Unfinity
(R)
Collector #: 216
FOIL
|
Artifact - Attraction
|
Visit - Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary if the chosen creature is legendary. | |
Strength-Testing Hammer (Galaxy Foil)
Unfinity
(U)
Collector #: 479
FOIL
|
Artifact - Equipment
|
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip |
|