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Flux Channeler
War of the Spark
(U)
Collector #: 052
FOIL
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2/2 Creature - Human Wizard
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Whenever you cast a noncreature spell, proliferate. | |
Essence Flux
Shadows Over Innistrad
(U)
Collector #: 061
FOIL
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Instant
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Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. | |
The Flux (0691 - Surge Foil)
Universes Beyond: Doctor Who
(R)
Collector #: 0691
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I: The Flux deals 4 damage to target creature an opponent controls. II/III/IV/V: Exile the top card of your library. You may play that card this turn. VI: Add six . |
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Impending Flux (0977 - Surge Foil - Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0977
FOIL
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Sorcery
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Paradox - Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Impending Flux (0087 - Traditional Foil)
Universes Beyond: Doctor Who
(R)
Collector #: 0087
FOIL
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Sorcery
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Paradox - Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Impending Flux (0386 - Traditional Foil - Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0386
FOIL
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Sorcery
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Paradox - Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Fluxcharger
Dragon's Maze
(U)
Collector #: 071
FOIL
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1/5 Creature - Weird
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Flying Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. |
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Aura Flux
Urza's Legacy
(C)
Collector #: 027
FOIL
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Enchantment
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Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay ." | |
Energy Flux
Mercadian Masques
(U)
Collector #: 078
FOIL
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Enchantment
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All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay ." | |
Impending Flux (0692 - Surge Foil)
Universes Beyond: Doctor Who
(R)
Collector #: 0692
FOIL
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Sorcery
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Paradox - Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Magnetic Flux
Darksteel
(C)
Collector #: 025
FOIL
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Instant
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Artifact creatures you control gain flying until end of turn. | |
Simic Fluxmage
Gatecrash
(U)
Collector #: 049
FOIL
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1/2 Creature - Merfolk Wizard
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Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or than this creature, put a +1/+1 counter on this creature.) , : Move a +1/+1 counter from Simic Fluxmage onto target creature. |
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The Flux (0086 - Traditional Foil)
Universes Beyond: Doctor Who
(R)
Collector #: 0086
FOIL
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I: The Flux deals 4 damage to target creature an opponent controls. II/III/IV/V: Exile the top card of your library. You may play that card this turn. VI: Add six . |
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Ooze Flux
Gatecrash
(R)
Collector #: 128
FOIL
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Enchantment
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, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. | |
Thermal Flux
Coldsnap
(C)
Collector #: 049
FOIL
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Instant
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Choose one - Target nonsnow permanent becomes snow until end of turn; or target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. |
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