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Disemvowel
Unfinity
(C)
Collector #: 071 FOIL |
Sorcery
|
Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) | |
Disemvowel (Galaxy Foil)
Unfinity
(C)
Collector #: 357 FOIL |
Sorcery
|
Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) | |
Dissatisfied Customer (Galaxy Foil)
Unfinity
(C)
Collector #: 358 FOIL |
2/1 Creature - Vampire Guest
|
Flying, haste When Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. | |
Don't Try This at Home
Unfinity
(R)
Collector #: 105 FOIL |
Enchantment
|
If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.) , Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker. | |
Done for the Day
Unfinity
(U)
Collector #: 136 FOIL |
Enchantment
|
At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TIX} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own. | |
Down for Repairs
Unfinity
(C)
Collector #: 073 FOIL |
Sorcery
|
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.) | |
Drop Tower (2/5/6)
Unfinity
(C)
Collector #: 209 FOIL |
Artifact - Attraction
|
Visit - Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first. | |
Eelectrocute
Unfinity
(C)
Collector #: 106 FOIL |
Instant
|
Eelectrocute deals 2 damage to any target. You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. | |
Eelectrocute (Galaxy Foil)
Unfinity
(C)
Collector #: 392 FOIL |
Instant
|
Eelectrocute deals 2 damage to any target. You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. | |
Fight the ________ Fight
Unfinity
(U)
Collector #: 138 FOIL |
Enchantment - Aura
|
Enchant creature you control When this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control. Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters. | |
Fight the ________ Fight (Galaxy Foil)
Unfinity
(U)
Collector #: 424 FOIL |
Enchantment - Aura
|
Enchant creature you control When this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control. Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters. | |
Finishing Move (Galaxy Foil)
Unfinity
(C)
Collector #: 425 FOIL |
Sorcery
|
You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control. | |
Focused Funambulist
Unfinity
(C)
Collector #: 047 FOIL |
2/1 Creature - Human Performer
|
Flash As Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. | |
Form of the Approach of the Second Sun
Unfinity
(R)
Collector #: 009 FOIL |
Enchantment
|
When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of your head. When you draw yourself, you win the game. When one or more cards falls off your head, exile them and all cards on your head, then sacrifice this enchantment. | |
Gallery of Legends (3/6)
Unfinity
(R)
Collector #: 213 FOIL |
Artifact - Attraction
|
Visit - Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. | |
Gallery of Legends (5/6)
Unfinity
(R)
Collector #: 213 FOIL |
Artifact - Attraction
|
Visit - Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. | |
Get Your Head in the Game
Unfinity
(U)
Collector #: 010 FOIL |
Enchantment
|
Flash When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head). | |
Get Your Head in the Game (Galaxy Foil)
Unfinity
(U)
Collector #: 296 FOIL |
Enchantment
|
Flash When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head). | |
Glitterflitter
Unfinity
(C)
Collector #: 048 FOIL |
2/2 Creature - Faerie Performer
|
Flying When Glitterflitter enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. | |
Glitterflitter (Galaxy Foil)
Unfinity
(C)
Collector #: 334 FOIL |
2/2 Creature - Faerie Performer
|
Flying When Glitterflitter enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. | |
Goblin Airbrusher
Unfinity
(U)
Collector #: 108 FOIL |
2/1 Creature - Goblin Employee
|
Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.") | |
Gobsmacked
Unfinity
(C)
Collector #: 011 FOIL |
Enchantment - Aura
|
Enchant nonland permanent As Gobsmacked enters the battlefield, choose a person outside the game. As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated. | |
Gobsmacked (Galaxy Foil)
Unfinity
(C)
Collector #: 297 FOIL |
Enchantment - Aura
|
Enchant nonland permanent As Gobsmacked enters the battlefield, choose a person outside the game. As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated. | |
Grabby Tabby (Galaxy Foil)
Unfinity
(C)
Collector #: 426 FOIL |
4/3 Creature - Cat Guest
|
Grabby Tabby has vigilance as long as you control a stickered permanent. | |
Discourtesy Clerk (Galaxy Foil)
Unfinity
(U)
Collector #: 356 FOIL |
3/2 Creature - Vampire Employee
|
When Discourtesy Clerk enters the battlefield, open an attraction. (Put the top card of your Attraction deck onto the battlefield. At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. | |