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Talisman of Impulse
Modern Horizons 3 Commander Decks
(U)
Collector #: 0311 |
Artifact
|
: Add . : Add or . Talisman of Impulse deals 1 damage to you. | |
Reckless Impulse
Innistrad: Crimson Vow
(C)
Collector #: 174 |
Sorcery
|
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | |
Talisman of Impulse
Mirrodin
(U)
Collector #: 254 |
Artifact
|
: Add to your mana pool. : Add or to your mana pool. Talisman of Impulse deals 1 damage to you. | |
Talisman of Impulse
Universes Beyond: Doctor Who
(U)
Collector #: 0251 |
Artifact
|
: Add . : Add or . Talisman of Impulse deals 1 damage to you. | |
Impulse
Visions
(C)
Collector #: 034 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. | |
Talisman of Impulse (1055- Foil Etched)
Secret Lair
(R)
Collector #: 1055 |
Artifact
|
: Add . : Add or . Talisman of Impulse deals 1 damage to you. | |
Talisman of Impulse
Bloomburrow Commander Decks
(U)
Collector #: 0287 |
Artifact
|
: Add . : Add or . Talisman of Impulse deals 1 damage to you. | |
Impulse (FNM Foil) |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. | |
Fiery Impulse
Magic Origins
(C)
Collector #: 145 |
Instant
|
Fiery Impulse deals 2 damage to target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead. | |
Impulse
Beatdown
(C)
Collector #: 010 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. | |
Impulse
Dominaria United
(C)
Collector #: 055 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Impulse (Retro Frame)
Dominaria Remastered Variants
(C)
Collector #: 287 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Reckless Impulse
Innistrad: Double Feature
(C)
Collector #: 441 |
Sorcery
|
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | |
Impulse
Battlebond
(C)
Collector #: 119 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Impulse
Game Night: Free-for-All
(C)
Collector #: 030 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Adventurous Impulse
Strixhaven Mystical Archive
(U)
Collector #: 049 |
Sorcery
|
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
Fiery Impulse (Magic Origins)
Mystery Booster/The List
(C)
Collector #: 145 |
Instant
|
Fiery Impulse deals 2 damage to target creature. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 2 damage to that creature instead. | |
Talisman of Impulse
Starter Commander Decks
(U)
Collector #: 281 |
Artifact
|
: Add . : Add or . Talisman of Impulse deals 1 damage to you. | |
Impulse (Seattle 1997 (Janosch Kuhn) - Not Tournament Legal)
World Championships
(C)
Collector #: 034 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Adventurous Impulse
Jumpstart 2022
(C)
Collector #: 627 |
Sorcery
|
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
Impulse
Dominaria Remastered
(C)
Collector #: 056 |
Instant
|
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. | |
Act on Impulse
Jumpstart 2022
(U)
Collector #: 492 |
Sorcery
|
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.) | |
Adventurous Impulse
Foundations Jumpstart
(C)
Collector #: 0621 |
Sorcery
|
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
Talisman of Impulse (1055 - Non-Foil)
Secret Lair
(R)
Collector #: 1055 |
Artifact
|
: Add . : Add or . Talisman of Impulse deals 1 damage to you. | |
Reckless Impulse
Foundations Jumpstart
(C)
Collector #: 0589 |
Sorcery
|
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | |